2-Month Course · Object-Oriented Programming
C++ Programming
The C++ Programming course at Skill Training Institute, Alpha-1, Greater Noida is a 2-month, 16-module, 60+ hour program that teaches object-oriented programming — classes, constructors, inheritance, polymorphism, virtual functions, the STL, exception handling and file handling, built on top of C. Basic C knowledge is recommended but not mandatory. It runs in offline (Greater Noida) and online batches, includes weekly practical tests and a capstone OOP project, and ends with a Certificate of Completion plus 100% Placement Assist.
16 hands-on modules · 10+ tools & features · 60+ hours of training · Object-oriented programming concepts built on top of C — classes, inheritance, polymorphism and STL basics.
Who this course is for
Students who've completed C Programming (or already know basic syntax & logic building), and anyone who wants to learn object-oriented programming before moving into Java, Python OOP or Data Structures. C++ takes everything you know from C and adds classes, objects and OOP thinking on top.
Basic C knowledge is recommended. Module 1 quickly bridges any gaps before moving into OOP concepts.
1Course structure at a glance
4 phases, 16 modules, moving from OOP foundations to STL, exception handling & a capstone project.
| Phase | Modules | Focus |
|---|---|---|
| Phase 1 | 01–04 | OOP Foundations & C++ Basics |
| Phase 2 | 05–08 | Core OOP Concepts |
| Phase 3 | 09–12 | Advanced OOP & STL |
| Phase 4 | 13–16 | Exception Handling, Templates & Capstone |
2Full syllabus — all 16 modules
Tap a phase to expand it, then tap any module for what you'll learn and practice.
Phase 1 OOP Foundations & C++ Basics Modules 01–04 Setting up the environment, C vs C++, classes & objects basics, constructors & destructors +
01Introduction to C++ & Setting Up the Environment+
Installing a C++ compiler & editor, writing, compiling and running your first C++ program.
02From C to C++: Key Differences & New Features+
cin/cout, references, default arguments, and what changes when you move from C to C++.
03Classes & Objects Basics+
Defining a class, creating objects, and understanding member variables & member functions.
04Constructors & Destructors+
Default, parameterized & copy constructors, and how destructors clean up objects.
Phase 2 Core OOP Concepts Modules 05–08 Encapsulation & access specifiers, inheritance basics, types of inheritance, polymorphism & overloading +
05Encapsulation & Access Specifiers+
Public, private & protected members, and why data hiding matters in OOP design.
06Inheritance Basics+
Creating a derived class from a base class, and reusing code through inheritance.
07Types of Inheritance & Multiple Inheritance+
Single, multilevel, hierarchical & multiple inheritance, with real class-hierarchy examples.
08Polymorphism — Function & Operator Overloading+
Writing multiple versions of a function or operator that behave differently by context.
Phase 3 Advanced OOP & STL Modules 09–12 Virtual functions & runtime polymorphism, abstract classes, STL vectors & iterators, STL containers +
09Virtual Functions & Runtime Polymorphism+
Using virtual functions so the correct overridden method runs through a base-class pointer.
10Abstract Classes & Interfaces+
Pure virtual functions, abstract base classes, and designing interfaces in C++.
11Introduction to STL — Vectors & Iterators+
Using vector as a dynamic array, and traversing containers with iterators.
12STL Containers — Maps, Sets & Stacks+
Choosing the right STL container for the job — map, set, stack & queue basics.
Phase 4 Exception Handling, Templates & Capstone Modules 13–16 Exception handling, file handling, templates basics, OOP-based capstone project +
13Exception Handling in C+++
Using try, catch & throw to handle runtime errors gracefully.
14File Handling in C+++
Reading & writing files using fstream to persist data between program runs.
15Templates Basics+
Writing generic functions & classes that work with any data type using templates.
16Capstone: OOP-based Mini Application+
A final project combining classes, inheritance, polymorphism & STL — planned and built independently.
310 tools & features you'll use
Everything is taught by writing and running real code — not just reading theory. Swipe or use the arrows to browse every category.
Setting up and using the tools you'll code in every day.
The pillars of object-oriented programming used throughout the course.
Ready-made containers & tools for storing and processing data.
Finding and fixing errors, and practising outside class.
4How each module is taught
Every module in the program follows the same simple, practice-first lens, so you always know what to expect in class.
Watch & Understand
Trainer demonstrates the OOP concept step by step, using simple worked examples.
Practice Live
You write and run the same code on your own computer in class, right after the demonstration, not days later.
Hands-on Exercise
A short coding task using the same concept, close to a real design scenario.
Doubt Clearing
One-on-one help for anyone still stuck, before the class moves to the next module.
Weekly Assessment
A short coding test every week so gaps are caught early, not at the end of the course.
5Projects & practice work
Six practical assignments across the full syllabus — from a class hierarchy to a working OOP application.
- Task 1. Build a class hierarchy using inheritance
- Task 2. Implement polymorphism using virtual functions
- Task 3. Create a program using STL containers (vector, map)
- Task 4. Build a file handling program to store & retrieve records
- Task 5. Implement exception handling in a working program
- Task 6. Capstone project: OOP-based mini application (e.g. library or bank management system)
6Assessment & certification
Weekly practical tests on classes, inheritance, polymorphism and STL usage, with instructor feedback so nobody falls behind silently.
Final practical exam covering the full syllabus, plus the capstone project used as your demonstrable proof of skill.
C++ Programming course certificate on successful completion, plus guidance to progress into our Java, Python or Data Structures & Algorithms courses next.
7Quick answers
Do I need to know C before joining this course?
Basic C knowledge (syntax, loops, functions) is recommended and helps you move faster, but Module 1 quickly bridges the gap for anyone coming in a little rusty or new.
Will I actually write real code or just watch demos?
You write real code. From Module 1 onward every class ends with you writing and running programs yourself — this is a hands-on coding course, not screen-only theory.
Do I need to install any software at home?
Not required, but recommended for extra practice. We'll show you how to set up a free C++ compiler (like G++ or Code::Blocks) on your own laptop if you have one, and lab computers are always available in class.
How is this different from the C Programming course?
C Programming teaches procedural logic building — syntax, loops, functions, pointers. This course builds on that with object-oriented programming: classes, objects, inheritance, polymorphism and the STL, which C does not have.
Are classes online, offline, or both?
Classes are conducted at our Alpha-1, Greater Noida campus with lab computers for hands-on coding. Theory sessions are also available online for revision. Morning, evening and weekend timings are available — ask your counsellor for the current schedule.
What can I do after completing this course?
You'll have a solid OOP foundation for Java, Python OOP, Data Structures & Algorithms, or competitive programming, with the option to continue directly with the same placement support.
Ready to see a class live?
Book a free, no-obligation demo class and sit in on a real C++ Programming session before you decide anything.
