6-Month Program · 2D Animation, Motion Graphics & After Effects
Animation & Motion Graphics
12 hands-on modules · 12+ tools & concepts · 90+ hours of training · End-to-end animation training — 2D animation principles and After Effects motion-graphics workflows for ads, explainer videos and title sequences, so you finish with a rendered portfolio, not just theory.
Who this course is for
Anyone who wants to become a 2D animator or motion graphics artist: design graduates, students, working professionals and freelancers who want a structured, end-to-end path from animation fundamentals to a rendered showreel. This course is fully hands-on — you storyboard, animate, composite and render real projects in After Effects, not just watch tutorials.
No prior animation or design experience is required. Module 1 starts from animation principles and design basics and builds up to explainer videos, title sequences and a client-ready portfolio.
1Course structure at a glance
4 phases, 12 modules, moving from animation principles and design to character animation, motion graphics in After Effects, and explainer videos & title sequences.
| Phase | Modules | Focus |
|---|---|---|
| Phase 1 | 01–03 | Animation Foundations & Design |
| Phase 2 | 04–06 | 2D Character & Object Animation |
| Phase 3 | 07–09 | Motion Graphics & After Effects |
| Phase 4 | 10–12 | Explainer Videos, Titles & Portfolio |
2The creator toolkit you'll work with
You'll learn to design, animate and render with the same principles and software working motion designers use every day — not just theory about them.
Animation Principles & Storyboarding
Timing, spacing, easing and the 12 principles of animation, planned out before a single keyframe is set.
Illustrator for Vector Assets
Building clean, animation-ready vector characters, props and scenes.
After Effects Animation & Rigging
Keyframing, the graph editor, puppet rigging and expressions for natural motion.
Motion Graphics, Compositing & Rendering
Typography animation, compositing, tracking and export settings for client-ready delivery.
3Full syllabus — all 12 modules
Tap a phase to expand it, then tap any module for what you'll learn and practice.
Phase 1 Animation Foundations & Design Modules 01–03 The principles behind believable motion, building vector assets, and planning shots before animating +
01Principles of Animation & Visual Design+
The 12 principles of animation — timing, spacing, squash & stretch, easing — plus composition and colour basics.
02Illustrator & Vector Asset Creation+
Building clean, layered vector characters, props and backgrounds that are ready to animate.
03Storyboarding & Animatics+
Planning shots, camera moves and timing on paper before a single keyframe is set in After Effects.
Phase 2 2D Character & Object Animation Modules 04–06 Getting hands-on in After Effects — keyframes, rigging and natural-feeling motion +
04After Effects Fundamentals+
Interface, layers, the timeline, basic keyframing and importing artwork from Illustrator.
05Character Rigging & Puppet Animation+
Rigging vector characters with the puppet tool and pins for walk cycles and simple character motion.
06Advanced Keyframing & Easing+
The graph editor, custom easing curves, secondary motion, and an intro to basic expressions.
Phase 3 Motion Graphics & After Effects Mastery Modules 07–09 Typography, ad-style motion graphics, and compositing footage into a finished scene +
07Typography & Kinetic Text Animation+
Animating type for impact — text presets, tracking effects, and building custom kinetic-type sequences.
08Motion Graphics for Ads & Social Media+
Building short-form animated ads and social posts to brand guidelines and platform aspect ratios.
09Compositing, Tracking & Color+
Blending modes, masks, basic motion tracking, and colour grading a composited scene.
Phase 4 Explainer Videos, Titles & Portfolio Modules 10–12 Putting it all together into a real explainer video, a title sequence, and a rendered showreel +
10Explainer Video Production+
Taking a script through storyboard, animatic and full animation to a finished explainer video.
11Title Sequences & Broadcast Graphics+
Designing opening title sequences and lower-third/broadcast-style graphics for film and shows.
12Capstone: Render, Deliver & Build Your Reel+
Render settings and export for web/broadcast, handling client revisions, and assembling your final showreel.
412 tools & concepts you'll use
Everything is taught by storyboarding, animating and rendering real projects — not just reading theory. Swipe or use the arrows to browse every category.
Building the assets your animation will run on.
Planning motion before a single keyframe is set.
The keyframing and rigging skills every animator needs.
Turning animation into finished, brand-ready graphics.
Getting your work render-ready and client-ready.
5How each module is taught
Every module in the program follows the same simple, practice-first lens, so you always know what to expect in class.
Watch & Understand
Trainer demonstrates the concept or technique step by step, using real published animation and motion-graphics work as examples.
Practice Live
You storyboard, animate or composite the same thing yourself in class, right after the demonstration, not days later.
Hands-on Exercise
A short animation task using the same concept, close to what you'd actually deliver to a client.
Doubt Clearing
One-on-one help for anyone still stuck, before the class moves to the next module.
Weekly Assessment
A short practical review every week so gaps are caught early, not at the end of the course.
6Projects & practice work
Three hands-on builds across the full syllabus — from your first animation exercise to a rendered, portfolio-ready piece.
- Project 1. A short 2D character or object animation demonstrating timing, spacing and easing
- Project 2. A 15–30 second motion-graphics ad or social media animation with branded typography
- Capstone Project. A fully animated, composited and rendered explainer video or title sequence for your portfolio
7Assessment & certification
Weekly practical reviews of storyboards, animation exercises and compositing work, with instructor feedback so nobody falls behind silently.
Final practical review covering the full syllabus, plus your rendered capstone project used as demonstrable proof of skill.
Animation & Motion Graphics certificate on successful completion, plus resume & portfolio support through our 100% Placement Assist program.
8Quick answers
Do I need any prior drawing or animation experience before starting?
No. This is a from-scratch, beginner-friendly path — Module 1 starts with animation principles and design basics and builds steadily up to a rendered explainer video and portfolio reel by Module 12.
Do I need a powerful computer to join?
You'll need a computer that can comfortably run After Effects. Our lab workstations are configured for animation work, so you can train on campus even if your personal laptop isn't powerful enough yet — ask your counsellor about the recommended specs.
Which software will I learn?
The course is built around Adobe After Effects for animation and motion graphics, with Adobe Illustrator for vector asset creation, so what you learn transfers directly to real studio and freelance workflows.
Will I get a real, finished project for my portfolio?
Yes. Your capstone project is a fully animated, composited and rendered explainer video or title sequence, so you leave with an actual portfolio-ready piece, not just practice exercises.
Are classes online, offline, or both?
Classes are conducted at our Alpha-1, Greater Noida campus with animation workstations for hands-on practice. Theory sessions are also available online for revision. Morning, evening and weekend timings are available — ask your counsellor for the current schedule.
What can I do after completing this course?
You'll be able to independently storyboard, animate, composite and render 2D animations and motion graphics — for ads, explainer videos, title sequences or social content — whether at an agency, a studio, or as a freelancer.
Ready to see a class live?
Book a free, no-obligation demo class and sit in on a real Animation & Motion Graphics session before you decide anything.
